AI can make mistakes

SCORE XR Realtime Rendering

Lighting and Shading

Efficient combination of diverse light sources with advanced image-based and path-traced lighting pipelines.

Establishing volumetric presence and atmospheric scale through dynamic illumination algorithms defines the lighting pipeline of SCORE XR. By blending punctual point and spot cones, parallel solar vectors, and real-world high-dynamic-range reflections, the engine grounds virtual objects in physically cohesive spaces. These systems work in harmony to construct believable shadow pools and authentic specular reflections, elevating raw geometry into convincing digital realities.

Physically Correct Path Tracing

Simulates real-world light transport by tracking millions of light path rays. This ray-traced pipeline computes complex indirect bounces, realistic color bleeding, and soft ambient reflections for high-end rendering fidelity.

Advanced Shadows & Occlusion

Refines local spatial relationships using high-fidelity contact shadowing and Bent Normals. Combined with dynamic variance shadow maps, this solves delicate self-occlusion issues to ground virtual geometry.

AR Light Estimation

Harmonizes virtual assets with real environments by estimating real-world light vectors and colors via visual camera feeds, enabling digital elements to match warm indoor lamps or cold overcast skies.

Lighting and Shading

Point Lights

Localized point of origin illumination for precise light interaction and dynamic environmental shadows.

Point Lights

Spot Lights

Targeted illumination mechanisms for focused lighting control and dramatic spatial emphasis.

Spot Lights

Directional Lights

Uniform infinite light source simulation mimicking large-scale lighting scenarios like natural sunlight.

Directional Lights

Image Based Lighting

Procedural synthesis of high-dynamic-range lighting environments for real-time visual realism.

Image Based Lighting

AR Lighting Estimation

AR Lighting Estimation

AR Lighting Estimation

How does SCORE XR establish volumetric presence and atmospheric scale?

SCORE XR establishes volumetric presence and atmospheric scale through dynamic illumination algorithms that blend punctual point and spot cones, parallel solar vectors, and real-world high-dynamic-range reflections.

SCORE XR Realtime Rendering

Lighting and Shading

Efficient combination of diverse light sources with advanced image-based and path-traced lighting pipelines.

Dynamic image-based lighting, real-time reflections, and volumetric effects for immersive depth.